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A curated list of awesome Gideros resources, classes and tips.
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Tutorials and Tips
By one of the maintainers of Gideros.
Getting started with publishing to Android.
Forum thread with hints about improving the performance of Gideros apps.
Full game examples
Introductory tutorial about creating a simple square-dodge game.
Extensive tutorial series about making a turn-based roguelike in Gideros.
Tutorial about creating a Breakout-like game using Gideros and Box2D.
Comprehensive book about developing a game for mobile with Gideros.
IDEs and Editors
Introductory tutorial for using ZBS with Gideros Remote Preview.
Video showing the live coding capabilities of ZBS and Gideros.
Video tutorial by the creator of ZBS.
With Gideros support (Windows only).
Graphics and Shaders
Check out shaders from Shadertoy using Gideros.
Easily switch between scenes with or without transitions.
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)
Define and detect complex gestures from points a list of points.
Quick example of how to use the device accelerometer as input.
Animation and Tweens
Gideros spritesheet animation module utilizing Bitmap:setTextureRegion API
Tween sprite variables with this library (comes with all the easing functions you need).
Saving and Loading
User-friendly wrapper to make saving and loading data as easy as possible.
Video tutorial about integrating Admob into your game.
Gideros GUI framework
Simple class for creating clickable buttons.
SKStoreReviewController plugin for Gideros
Lua functions geared towards gamedev
Human-readable representation of Lua tables
A collision detection library for Lua
Bresenham's line algorithm written in Lua.
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