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A curated list of awesome Unity assets, resources, and more.
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A Pixel Perfect Camera for 2D Games in Unity.
Editor tools for working with Tiled maps in Unity.
Scripts for creating any type of 2D ropes in the editor or during runtime.
An efficient & flexible 2D sprite, collider set-up, text, tilemap and UI system.
Quickly create handcrafted 2D landscapes and levels.
Takes your Tiled files and creates Unity prefabs from them that are easily placed into your Unity scene. Complex collision is supported through Unity’s PolygonCollider2D class.
A Utility AI for C# and Unity
Lightning fast pathfinding with heavily optimized algorithms and a large feature set.
Augmented & Virtual Reality
Augmented Reality SDK that includes libraries, utilities, and examples.
Scripts and prefabs to help with the development of Google Daydream and Cardboard apps for Android and iOS.
Scripts and Great examples to abstract the use of VR controller actions in Unity.
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Strange is a super-lightweight and highly extensible Inversion-of-Control (IoC) framework, written specifically for C# and Unity.
An input manager for Unity that tames the cross-platform controller beast.
Easily bind input events to methods in Unity.
Gestures and input handling made sane for Unity
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
Build social and realtime games with an open-source distributed server.
Build networked games without having to know the details of networking or write any complex networking code.
A fast and simple way to save and load data on all major platforms supported by Unity.
Provides a level manager, level selector, and progress save/load tools to make it easy to transition between levels and make level selection screens.
Lightweight tween library for Unity
Tween any numeric property or field (including Vectors, Rectangles, etc.), plus some non-numeric ones (like strings). This is the follow-up to HOTween.
A powerful UI system and event notification framework.
In-game debug console for Unity.
Unity editor extension to bookmark scene views.
Reactive Extensions for Unity
Variety of Unity scripts and tools.
Automatically convert scripts from UnityScript to C# without breaking existing game objects.
The new GitHub for Unity extension brings the GitHub workflow and more to Unity, providing support for large files with Git LFS and file locking.
Makes it easy to manage positions of assets in the scene with easy to use snapping tools and many more features to improve the scene creation workflow.
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.
Puzzle game with clever twists (Unity3d)
Tips and Tricks
Gems of Unity Labs for our user-base.
Tips in gif form showing a few ways to use the editor more efficiently.
Using the stencil buffer in Unity to draw splatter effects on surfaces. This could be used for paint or blood splatter.
This series of posts will introduce you to shader coding, and is oriented to developers with little to no knowledge about shaders.
Tutorials designed for learning the C# scripting side of Unity.
A short tutorial about removing the small gaps that sometimes appear between adjacent sprites.
Lots of great game development patterns useful when making games with or without Unity.
A video tutorial providing an in-depth explanation of Unity's new UI system.
The official tutorials for scripting, animation, audio, and almost anything Unity related.
Beginner and mid-level tutorials focused on learning Unity features or creating small example games.
Official tutorials from Microsoft for creating Microsoft HoloLens applications.