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A curated list of awesome Unity assets, resources, and more.
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A Pixel Perfect Camera for 2D Games in Unity.
Editor tools for working with Tiled maps in Unity.
Takes your Tiled files and creates Unity prefabs from them that are easily placed into your Unity scene. Complex collision is supported through Unity’s PolygonCollider2D class.
A Utility AI for C# and Unity
Lightning fast pathfinding with heavily optimized algorithms and a large feature set.
Augmented & Virtual Reality
Augmented Reality SDK that includes libraries, utilities, and examples.
Scripts and prefabs to help with the development of Google Daydream and Cardboard apps for Android and iOS.
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Strange is a super-lightweight and highly extensible Inversion-of-Control (IoC) framework, written specifically for C# and Unity.
An input manager for Unity that tames the cross-platform controller beast.
Easily bind input events to methods in Unity.
Gestures and input handling made sane for Unity
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
Lightweight tween library for Unity
In-game debug console for Unity.
Unity editor extension to bookmark scene views.
Reactive Extensions for Unity
Variety of Unity scripts and tools.
The new GitHub for Unity extension brings the GitHub workflow and more to Unity, providing support for large files with Git LFS and file locking.
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.
Puzzle game with clever twists (Unity3d)
Tips and Tricks
Gems of Unity Labs for our user-base.
Tips in gif form showing a few ways to use the editor more efficiently.
This series of posts will introduce you to shader coding, and is oriented to developers with little to no knowledge about shaders.
Tutorials designed for learning the C# scripting side of Unity.
Lots of great game development patterns useful when making games with or without Unity.
A video tutorial providing an in-depth explanation of Unity's new UI system.
The official tutorials for scripting, animation, audio, and almost anything Unity related.
Beginner and mid-level tutorials focused on learning Unity features or creating small example games.
Official tutorials from Microsoft for creating Microsoft HoloLens applications.